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    Showing items 61-70 of 477. (48 Page(s) Totally)
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    DateTitleAuthors
    2022 以媒介化的概念討論《狗屎寫手》閱聽人的幽默笑點接收 楊雅安; Yang, Ya-An
    2021 以媒介化觀點分析疫情下的線上演唱會 林沛茹; Lin, Pei-Ru
    2024 以延伸型整合性科技接受模型與遊戲化八角框架 探討 B2C 電商平臺的持續使用意願影響 吳雨琴; Wu, Yuqin
    2019 以擬社會互動探討Facebook直播的傳播效果 彭俞蓉; Peng, Yu-Jung
    2024 以擬社會互動理論與廣告價值模型探討Podcast廣告效果 呂宗翰; Lu, Tsung-Han
    2022 以決策樹資料探勘法分析連線遊戲玩家持續使用動機:個人內在因素與外在參考團體因素對於「課金」行為的影響 曾德芩; Tseng, Te-Chin
    2020 以潛在類別分析法探討Instagram中的社交梳理類型及其限時動態遊戲濾鏡使用策略 錢炯翰; Chien, Chiung-Han
    2023 以用戶觀點初探社群媒體新聞分享之情緒與動機 郭凡傑; Guo, Fan-Jie
    2020 以自我決定理論探討VR遊戲中自然對應與玩家類型對享樂感的影響— 以《NINTENDO LABO TOY-CON 04:VR KIT》為例 孫珮菁; Sun, Pei-Ching
    2022 以自我決定理論探討實況中遊戲情境、遊戲結果及帶入感對遊戲實況享樂的交互作用 邱奕明; Chiu, Yi-Ming

    Showing items 61-70 of 477. (48 Page(s) Totally)
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