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    日期题名作者
    2020-02 A Blended Design of Game-based Learning for Motivation, Knowledge Sharing, and Critical Thinking Enhancement 葉玉珠; Yeh, Yu-chu; Chang, Wei-Lun
    2007-04 Achievement Goals and Maladaptive Learning: An Examination Within the Taiwanese Classroom 施淑慎
    2018-06 Achievement goals influence mastery experience via two paths in digital creativity games among elementary school students 葉玉珠; Yeh, Yu-chu
    2012-07 A Co-creation Blended KM Model for Cultivating Critical-thinking Skills 葉玉珠; Yeh, Yu-chu
    2012-07 A co-creation blended KM model for cultivating critical-thinking skills. Computers & Education 葉玉珠; Yeh, Yu-chu
    2010-02 Analyzing Online Behaviors, Roles, and Learning Communities via Online Discussions 葉玉珠; Yeh, Yu-Chu
    2014 An evaluation agent system for enhancing wikipedia management 葉玉珠; Lin, C. F.; Yeh, Y. C.; Hung, Y. H.; Chang, R. I.
    2019-03 An Examination of Academic Coping and Procrastination from the Self-Determination Theory Perspective 施淑慎; Shih, Shu-Shen
    2009-05 An Examination of Factors Related to Taiwanese Adolescents` Reports of Avoidance Strategies Shih, Shu-Shen; 施淑慎
    2007-04 Aptitude-treatment interactions in preservice teachers` behavior change during computer-simulated teaching 葉玉珠
    2007-04 Aptitude-treatment interactions in preservice teachers` behavior change during computer-simulated teaching 葉玉珠; Yeh,Yu-Chu
    2015-07 Associated and dissociated neural substrates of aesthetic judgment and aesthetic emotion during the appreciation of everyday designed products Yeh, Yu-chu; Lin, Chung-Wei; Hsu, Wei-Chin; Kuo, Wen-Jui; Chan, Yu-Chen; 葉玉珠
    2013-07 Autonomy support versus psychological control, perfectionism, and taiwanese adolescents achievement goals Shih, Shu-Shen; 施淑慎
    2001 Changing schools from loosely coupled elements to a perceptionally integrated system through facilitating curriculum integration 黃譯瑩
    2002-09 Children`s Self-Efficacy Beliefts, Goal-Setting Behaviors, and Self-Regulated Learning 施淑慎
    2023-09 Comparisons of creativity performance and learning effects through digital game-based creativity learning between elementary school children in rural and urban areas 葉玉珠; Yeh, Yu-chu; Ting, Yu-Shan
    2013 Data mining for providing a personalized learning path in creativity: An application of decision trees Lin, Chun Fu; Yeh, Yu-chu; Hung, Yu Hsin; Chang, Ray I
    2020-11 Decomposing the influences of aesthetic experience processes on creativity learning through various consciousness interventions 葉玉珠; Yeh, Yu-Chu; Hsu, Wei-Chin; Yastrubinskiy, Evgeniy
    2012 Developing an Intelligent Agent for Managing Web 2.0 Services Lin, Chun Fu; Yeh, Yu-chu; Hung, Yu Hsin; Chang, Ray I.; 葉玉珠
    2009 Development of design criteria and evaluation scale for web-based learning platforms Hsu, C. M.; Yeh, Y. C.; Yen, J.
    2020-04 Differentiating between the “Need” for and the “Experience” of Self-determination Regarding Their Influence on Pupils’ Learning of Creativity through Story-based Digital Games(http 葉玉珠; Yeh, Yu-chu; Sai, Ngoc Phung; Chuang, Chia-Hua
    2020-09 Effects of mindful learning using a smartphone lens in everyday life and beliefs toward mobile-based learning on creativity enhancement 葉玉珠; Yeh, Yu-chu; Chang, Chih-Yen; Ting, Yu-shan; Chen, Szu-Yu
    2000 Eisenhart & Borko 「班級經營」專書導覽與分析 陳木金
    2023-03 Engaging elementary school children in mindful learning through story-based creativity games facilitates their growth mindset 葉玉珠; 張瑞岩; Yeh, Yu-chu; Chang, Jui-Yen; Ting, Yu-Shan
    2019-10 Enhancing creativity through aesthetics-integrated computer-based training: The effectiveness of a FACE approach and exploration of moderators 葉玉珠; Yeh, Y.*; Rega, E. M.; Chen, S. Y.

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