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    显示项目1476-1500 / 8589. (共344页)
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    日期题名作者
    2013-05 Using Rogers` diffusion of innovation model to examine the willingness to pay for public television in Taiwan 劉幼琍; Liu, Yu-li
    2018-08 Using Thematic Analysis to Facilitate Meaning‐Making in Practice‐Led Art and Design Research 林玲遠; Lin, Fabia Ling‐Yuan
    2019-09 Using the Technology Acceptance Model to Evaluate Intention to Use Mobile Games—A Case of Pokémon GO Fan, Ya-Fen; 鄭霈絨; Cheng, Pei-Jung
    2023-05 Using time travel in virtual reality (VR) to increase efficacy perceptions of influenza vaccination 林日璇; Lin, Jih-Hsuan (Tammy); Lee, Joomi, Wu, Dai-Yun; Kim, Jooyoung; Ahn, Sun Joo (Grace)
    2017-05 Validation of A Brainstorming Tool "IDEATOR" 鄭霈絨; Cheng, Pei-Jung
    1992-08 Value conflict in Chinese Journalism:Between advocacy and detachment 鍾蔚文
    2001-04 Values of public relations: Effects on organization-public relationships mediating conflict resolution 黃懿慧
    2020-09 Video games, virtual reality, and fear responses 林日璇; Lin, Jih-Hsuan Tammy
    2010-06 Views from the Field: Public Relations Industry-Academia Relationships Cheng, Huei; Gregorio, Federico de
    2023-05 Virtual reality aerobics with virtual others are meaningful: Underlying mechanisms of mediated social interactions and audience response on physical activity outcomes 林日璇; Lin, JIh-Hsuan (Tammy); Wu, Dai-Yun; Yang, Ji Wei
    2023-11 Virtual Reality Horror Games and Fear in Gaming 林日璇; Lin, Tammy Jin-Hsuan
    2018 《A Barbie》VR 創作論述 顏秉盈; Yen, Ping-Ying
    2002-05 Volatile Women: Inscribing Female Bodies in Chinese Martial Arts Films 柯裕棻
    2002-05 Volatile Women: Inscribing Female Bodies in Chinese Martial Arts Films 柯裕棻
    2003-05 Voter Cynicism Perception of Media Negativism and Voting Behavior in Taiwan`s 2001 Election 彭芸; Peng, Wein Bonnie
    2002-07 Voters` Media Use and Campaign Participation in 2000 Taiwan Presidential Election 彭芸
    2021-10 VR虛擬實境漫畫、數位互動漫畫、社群圖漫及手機條漫創作報告 劉俐華
    2023-05 VTuber感染力、風格與閱聽眾情感依附關係初探 陳聖智
    2011-10 Walking out of Sadness: the Other Side of Taiwan Cinema 陳儒修; Chen, Ru-Shou Robert
    2022-08 Watching VR advertising together: How 3D animated agents influence audience responses and enjoyment to VR advertising 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Bowman, Nicholas David
    2018-09 Ways of Seeing Matter: The Impact of a Naturally Mapped Perceptual System on the Persuasive Effects of Immersive Virtual Reality Advertising 林日璇; Wu, Dai-Yun; Lin, Jih-Hsuan Tammy
    2019-02 “We are all Diba members tonight”: Cyber-nationalism as emotional and playful actions online 王喆
    2015-06 Web 2.0 時代台灣消費者購物模式的轉變:檢驗AISAS 網路消費模式 郭貞; Kuo, Cheng
    2017 Weight of Time: The Empathic Perception of the Rhythm of Chinese Traditional Nan-kuan Music 謝杰廷; Hsieh, Chieh-ting
    2009-07 We(Wii) are in control: The analysis of women’s social consumption of Nintendo Wii at home 方念萱

    显示项目1476-1500 / 8589. (共344页)
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    每页显示[10|25|50]项目

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