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    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/75420


    Title: 創新生意模式 – 案例分析 LINE
    New Business Models of Innovation – Case study of LINE
    Authors: 李儒婷
    Lee, Sabrina
    Contributors: 何小台
    Ho, Chester
    李儒婷
    Lee, Sabrina
    Keywords: LINE
    應用程式
    訊息
    LINE
    app
    message
    Date: 2014
    Issue Date: 2015-06-01 11:03:06 (UTC+8)
    Abstract: 創新生意模式 – 案例分析 LINE
    As more people around the world start using smartphones, instant-messaging apps are emerging not only as an alternative to conventional mobile text-messaging, but also as a social network that could replace some of the roles played by Facebook Twitter and others.
    One of the fastest-growing messaging apps in the world is LINE, developed and operated by Tokyo-based LINE Corp. Just over the past year, LINE has seen the number of its users surge nearly fourfold to more than 500 million. In this paper, we will discuss the reason why LINE become so popular, and how is it new business model work. The main reason LINE become so successful is that LINE grasp the essential needs of users and it also look deeply insight the market. Each function LINE had was not innovative at that time, just like games, photo-sharing, and a Facebook-like home page and timeline, however a lot of people would find it convenient if one app can let them experience many different things, then it combine all the function to become a successful LINE. It also created a new way to communicate for boring text message. It create its virtual stickers often featuring cute and quirky cartoon characters that people can send as messages which change users communicate behavior to use stickers instead of text.
    By these cute character it also create new business model. The company’s revenue comes from the sales of virtual stickers as well as virtual items sold in games. Also generate with game title, which design with LINE character. The app also makes money by charging businesses that use official Line accounts to distribute promotional messages. In the future, LINE`s ambition is to becoming a broader platform for social network and entertainment. The communication app category is crowded and competitive; therefore the company has to create its irreplaceable value to stand stable in this number one position.
    1. Introduction 1
    2. LINE Background Overview 3
    2.1. LINE Background Introduction 3
    2.2. Core Value of LINE 4
    2.3. LINE Market Share Overview 5
    2.4. LINE Product Overview 6
    3. LINE Business Model 14
    3.1. Official Account 16
    3.2. Stickers 18
    3.3. Game 25
    3.4. Intellectual property 26
    4. THE REASONS OF LINE SUCCESS 28
    4.1. Grasp and create the essential needs of users 28
    4.2. Look deeply Insight into the consumer 30
    4.3. Create a unique brand personality 31
    4.4. Willpower and fast 31
    4.5. Global expand and localization 32
    5. THE NEXT STEP OF LINE 34
    5.1. Create a platform for users life 34
    5.2. Create a new entertain platform 36
    6. CONCLUSION 38
    7. REFERENCE 40
    Reference: • How Messaging Apps Make Money
    http://blogs.wsj.com/digits/2014/03/03/how-messaging-apps-make-money/
    • First earnings from messaging service Line show revenue of $58m in Q1 2013; $17m from stickers alone
    http://thenextweb.com/asia/2013/05/10/first-earnings-from-messaging-service-line-show-revenue-of-58m-in-q1-2013-17m-from-stickers-alone/
    • Line (application)
    http://en.wikipedia.org/wiki/Line_%28application%29
    • 10 Helpful LINE App Tips And Tricks
    http://www.hongkiat.com/blog/line-tips-tricks/
    • LINE moves beyond messaging with games revenue success
    https://technology.ihs.com/434332/line-moves-beyond-messaging-with-games-revenue-success
    • Line makes more money than any other non-game app in the world
    https://www.techinasia.com/line-money-nongame-app-world/
    • App Line Expands Outside of Japan
    http://www.soft4fun.net/mobile/ipad-iphone/%E4%B8%8D%E5%88%B0%E4%B8%80%E5%B9%B4%E7%9A%84%E6%99%82%E9%96%93%EF%BC%8C%E7%9C%8B-line-%E5%A6%82%E4%BD%95%E5%89%B5%E9%80%A0-1500-%E8%90%AC%E4%B8%8B%E8%BC%89%E7%9A%84%E5%A5%87%E8%B9%9F.htm#axzz38HM4w0HH
    • Asian messaging apps Line, Kakao and WeChat battle for global market
    http://e27.co/asian-messaging-apps-line-kakao-and-wechat-battle-for-the-global-market/
    • LINE web site
    http://line.me/en/
    • The surprising business model of OTT2 messaging apps
    http://www.visionmobile.com/blog/2014/04/the-surprising-business-model-of-ott2-messaging-apps/
    • LINE Hosts “LINE Conference Tokyo 2014” to Present Business Ventures
    http://linecorp.com/en/pr/news/en/2014/845
    • Popular LINE app suggests new formula for success
    https://www.facebook.com/notes/the-nikkei-asian-review/popular-line-app-suggests-new-formula-for-success/367474516671834
    • Mobile chat app Line wants to take over the world, but faces a long road ahead.
    https://www.techinasia.com/mobile-chat-app-line-world-long-road/
    • Line is a messaging app meets social network headed for the U.S. market – here’s what to expect
    http://www.digitaltrends.com/mobile/messaging-appline-and-its-us-efforts/#ixzz3KeIEWTOn
    • Line is a messaging app meets social network headed for the U.S. market – here’s what to expect
    http://www.digitaltrends.com/mobile/messaging-appline-and-its-us-efforts/#ixzz3KeITlXJ3
    • Chat App Line’s Revenue Doubles Year-On-Year To Reach $192 Million In Q3 2014
    http://techcrunch.com/2014/10/29/chat-app-lines-revenue-doubles-year-on-year-to-reach-192-million-in-q3-2014/
    • How do free apps (WeChat, Line, WhatsApp) make money?
    http://www.crazyengineers.com/threads/how-do-free-apps-wechat-line-whatsapp-make-money.68970/
    • With Nearly 200M Users, Messaging App LINE Is Gunning For The U.S.
    http://www.forbes.com/sites/parmyolson/2013/07/12/with-nearly-200m-users-messaging-app-line-is-gunning-for-the-u-s/
    • Line: Free Calls and Messages Review
    http://tech.firstpost.com/reviews/line-free-calls-and-messages-review-101875.html
    • Line Starts Letting Users Make And Sell Their Own Stickers On Its Messaging Platform
    http://techcrunch.com/2014/04/17/line-creators-market/
    • Messaging app Line updated with sticker shop, improved call quality and more
    http://www.windowscentral.com/messaging-app-line-updated-sticker-shop-improve-call-quality-and-more
    • Chat app Line rakes in $1.5m in just one month of users creating and selling their own stickers
    http://thenextweb.com/apps/2014/06/11/chat-app-line-rakes-in-1-5m-in-just-one-month-of-users-creating-and-selling-their-own-stickers/
    Description: 碩士
    國立政治大學
    國際經營管理英語碩士學位學程(IMBA)
    101933005
    103
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0101933005
    Data Type: thesis
    Appears in Collections:[國際經營管理英語碩士學程IMBA] 學位論文

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