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    题名: 以多模態互動方式應對霸淩情境之VR敘事創作
    Coping with Bullying Situation in VR Narrative with Multi-modal Interaction
    作者: 馬璐樺
    Ma, Lu-Hua
    贡献者: 圖書館
    李蔡彥
    陳宜秀

    Li, Tsai-Yen
    Chen, Yi-hsiu

    馬璐樺
    Ma, Lu-Hua
    关键词: 校園霸凌
    虛擬實境
    多模態互動
    互動敘事
    School Bullying
    Virtual Reality
    Multi-modal Interaction
    Interactive Narrative
    日期: 2022
    上传时间: 2023-02-01 14:26:07 (UTC+8)
    摘要: 霸淩問題作為一個嚴峻的校園問題,在學生各階段的學習生涯中卻頻頻發生,對許多學生造成了長期的、嚴重的心理和身體傷害。然而因為各種特殊原因,學生往往被動捲入霸淩事件中,遭遇持續的霸淩。因此,如何讓學生在霸淩情境中能夠正確應對霸淩,保護自我成為必要的課題。由於目前不少教學媒介未必能達到較好的體驗效果和學習效果,本創作設計了一款基於VR媒介的校園霸淩情境,用戶可以透過體驗VR中的霸淩情境,選擇他們認為適宜的方式進行應對,進而觸發不同的劇情結果。同時,為了增強用戶在系統中的沉浸感,本創作在互動方式上採用手勢結合語音的多模態互動方式進行互動,讓用戶更多維度與系統進行互動,營造用戶真實存在在該空間的感覺。
    本創作一共找了十二名大學生參與系統的體驗,在體驗前會進行體驗前的訪談,瞭解體驗者對於霸淩知識的瞭解;在體驗後會邀請體驗者回答體驗感受與霸淩相關的問題,並且針對系統的操作、故事和沉浸感方面進行問卷調查。實驗結果發現:一、霸凌的虛擬實境模擬能夠作爲一個霸凌應對模擬的教育系統;二、手勢結合語音的多模態互動方式使用自然順暢,被體驗者普遍接受;三、互動敘事的設計提高了體驗者重複體驗系統的興趣;四、基於手勢結合語音的多模態互動敘事的VR霸淩情境能夠幫助體驗者瞭解掌握更多霸凌知識。
    參考文獻: 王玟璇(2019)。3D互動敘事中以穿戴式裝置與虛擬角色互動之機制設計。國立政治大學,臺北。
    李卓穎、楊士龍(2011)。高中職同儕間霸淩行為及其因應策略之研究─以花蓮地區為例。青少年犯罪防治研究期刊,3(1),81-131。
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    戰寶華(2011)。面對少子化與霸淩行為之學校具體因應策。二○一一教育行
    政與政策論壇論文集(頁 13-17)。嘉義:國立嘉義大學。
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    描述: 碩士
    資料來源: http://thesis.lib.nccu.edu.tw/record/#G0109462020
    数据类型: thesis
    显示于类别:[數位內容碩士學位學程] 學位論文

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