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    政大機構典藏 > 理學院 > 應用數學系 > 學位論文 >  Item 140.119/56530
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    Title: 從互動遊戲製做學習國中數學幾何之教學成效探討
    The study of the teaching effects on geometry learning based on interactive game making to junior high school students
    Authors: 翁條雄
    Contributors: 江振東
    翁條雄
    Keywords: 互動遊戲製做
    Date: 2012
    Issue Date: 2013-01-02 13:26:19 (UTC+8)
    Abstract: 本研究旨在利用互動遊戲製作的創新教學方式,應用於國中數學幾何的學習上,探討此創新教學型態是否能帶來正向的教學成效,因此所採用的研究方法為實驗研究法,研究對象共為58人,分別為實驗組與對照組兩班,實驗處理為接受結合專題式學習、互動遊戲式學習等教學設計,透過電子白板的教學媒體環境,對照組則接受一般傳統講述式教學;此外,研究工具為針對學習者學習滿意度的意見調查表。研究結論如下所示:
    一、整合專題式導向教學與遊戲式學習理論所發展的互動遊戲製作,其教學設計對於國中數學幾何呈現高學習滿意度。
    二、互動遊戲製作比傳統教學方式能帶來較佳的數學幾何教學成效。
    三、互動遊戲製作使學習者的學習表現呈現正向的學習樣態。
    This study aims to see if applying a new interactive game making teaching method on junior high school geometry learning creates positive, favorable teaching effectiveness. The method adopted in this study is experiment-based research. A total of fifty-eight students is divided into two groups, experimental group and control group. Through the aids of the Electronic Interavtive Whiteboard, the experimental group receives project-based learning and works on interactive game making, while the control group is instructed in a traditional way. Besides the pre-test and post-test to examine the teaching and learning effects, a questionnaire to get a better understanding of the students’ feedback is adopted. The findings are as follows:

    I. Students are highly satisfied with learning geometry through project-based learning and interactive game making.
    II. Interactive game making brings out better learning effect than traditional teaching.
    III. Interactive game making facilitates developing students’ positvie and active learning attitude.
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    Description: 碩士
    國立政治大學
    應用數學系數學教學碩士在職專班
    99972012
    101
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0099972012
    Data Type: thesis
    Appears in Collections:[應用數學系] 學位論文

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