English  |  正體中文  |  简体中文  |  Post-Print筆數 : 27 |  Items with full text/Total items : 113656/144643 (79%)
Visitors : 51719968      Online Users : 585
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/137741


    Title: 中國大陸視頻二次創作社群的數位禮物文化
    Authors: 陳昕妤
    Chen, Xin-Yu
    Contributors: 林怡潔
    陳昕妤
    Chen, Xin-Yu
    Keywords: 同人文化
    社群
    虛擬社群
    禮物文化
    禮物經濟
    Date: 2021
    Issue Date: 2021-11-01 12:23:03 (UTC+8)
    Abstract: 剪刀手社群,是一群熱衷於對原始媒體影音素材進行二次創作、重新闡釋的同人視頻創作者所組成的社群。同人視頻創作者並非是個人化的行動者,同人視頻作品是深度合作和社群廣泛支持下的產物。中國大陸的剪刀手們共享互助,將自己個人勞動所得的媒體素材作為公共資源公開分享在社群平台上,免費供其它創作者使用,也將自己所學技能與知識向其它同儕傾囊相授。本研究以禮物經濟的視角,以同人視頻創作者社群為觀察對象,採用網路民族志與深度訪談法,探究剪刀手們進行禮物交換的特點、動機,分析剪刀手如何在禮物交換中,形塑、維繫、想像、認同自己的社群?如何定義虛擬社群集體對個體而言的意義和價值?以探討這一新興且獨特的數位禮物文化的特殊之處。
    從禮物交換的內容來看,剪刀手們所饋贈的禮物與自我的各個方面息息相關,凝結了個人媒體經驗和閱歷,同時,這些「禮物」具有符號意義上的「排他性」,離開剪刀手背景之外往往沒有使用價值。從禮物交換的動機來看,利他主義傾向、擴大社交範圍結識同好、提高在社群內的聲望的地位、對自我身份認同與集體共同利益的追求,推動著剪刀手們持續不斷地收受往來禮物。一方面,這種數位禮物文化將剪刀手社群形塑為一個獨特的非正式「虛擬教室」,剪刀手們在交流中互相學習,互為導師,也互為學生;另一方面,數位禮物文化的長期記憶性,將剪刀手們所交換的資源、訊息長久地儲存在網路上,可供同儕們自由地搜索、領取、使用,並在久而久之的素材分享、知識共用、訊息積累下,成為一個剪刀手們以集體智慧共同塑造的「知識寶庫」與「聚寶盆」。剪刀手們使用他人製作、分享的素材,將之融入成為自己視頻作品中的一部分,可以定性成一種廣義的合作、協作。剪刀手社群的禮物文化將本作為個體勞動者的剪刀手凝聚成有著共同倫理規範和集體利益的共同體,將本可以依靠個體勞動的同人創作,演變成集眾所長的集體創作方式,在創作中揚長避短、取長補短,群策群力幫助其它創作者改進作品。剪刀手社群集體力量已然融入了每一位個體的創作勞動之中,禮物文化將分散在網路各處的剪刀手們緊緊地凝聚在一起,社群成為剪刀手個體們不可或缺的依靠。
    Reference: 卞雨奇(2017)《基於傳播機制視角的彈幕網站發展策略研究——以Bilibili彈幕網為例》。安徽大學碩士論文。
    方世榮&張苑惠(2006),<網路口碑形成之影響因素:以網路涉入程度與虛擬社群管理為干擾因素>,《電子商務學報》, 8(4): 499-531
    方玲玲(2015)。《迷與抵抗:新媒體環境下的迷、反迷與文化生產》。浙江大學出版社。
    王小艷(2014)。<禮物研究綜述>,《臨滄師範高等專科學校學報》,23: 1-4。
    王昀(2017)。<禮物、娛樂及群體交往: 網路視頻文化的公共性考察>,《新聞與傳播研究》,2017(9): 61-127。
    王錚(2008)。《同人的世界: 對一種網絡小眾文化的研究》。北京:新華出版社。
    吳雅鈴、邱耀漢&魏家惠(2012)。<虛擬社群的知識分享程度對群聚效應之影響>,14(1&2):79-93。
    李來錫、張順評(2013)。<以社會網絡分析探討虛擬社群知識分享之回應結構>,《电子商务研究》,11:79-100。
    李雨晨、杨學軍(2015)。<解構中國當代同人文化 ———以網路科技對文化的影響為視角>,《新聞愛好者》,6:54-49。
    李薔,魏偉,(2019)。<合理使用視域下的互聯網混剪視頻保護困境及出路>,《西南政法大學學報》,21(5): 96-105。
    肖芃(2013),<社會化網路中的人際關係價值>,《東岳論丛》,34::88-91
    林映鎔(2019)。《無腐不歡: 腐女的 BL 同人社群初探》。國立政治大學社會學係碩士學位論文。
    胡亮(2016)。<禮物交換研究概述>,《赤峰學院學報(漢文哲學社會科學版)》,37: 42-43。
    范懿文、方毓賢、吳政杰&劉昌輝(2011),<虛擬社群持續參與因素之探討>,《電子商務學報》。13(2):413-434
    袁夢(2019)。《同人視覺創作的傳播現象研究》。吉林大學文學院碩士學位論文。
    高寒凝(2020),<親密關係的實驗場:「女性向」網路空間與文化生產>,《中國社會科學院文學研究所》。
    張力,唐虹(2011)<微博信息傳播機制級發展困境>,《新聞世界》,2011(1):68-70。
    張安琪(2014)。《新媒介視野下的粉絲文化與認同》。華東師範大學傳播學院碩士學位論文。
    張維安(2001)。<文字模式線上訪談的特質及其限制>,《資訊社會研究》,7:279-297。
    曹冉(2013)。《同人粉絲: 對一種網絡次文化群體的分析》。蘇州大學傳媒學院碩士學位論文。
    陳仲偉(2004)《日本動漫畫的全球化與迷的文化》。台北:唐山。
    陶東風(2009)。《粉絲文化讀本》。北京:北京大學出版社。
    粟四維&莊友豪(2010)。<虛擬社群成員知識分享意圖探討>,資訊管理學報。 17(3):181-204。
    馮菲(2017)《傳播遊戲理論視角下的影視同人作品研究》。鄭州大學新聞與傳播學院碩士學位論文。
    黃厚銘(2001)《虛擬社區中的身份認同與信任》。台灣大學社會所博士學位論文。
    楊 玲(2015)。<粉絲經濟的三重面相>,《中國青年研究》,2015(11): 12-16。
    楊立雄(2004)。<商品抑或禮物: 新自由主義與左派在賽博空間的對壘>,《自然辯證法研究》,20(1): 7-80。
    楊玲(2009)。<粉絲小說和同人文: 當西方與東方相遇>,《濟寧學院學報》,(1): 46-51。
    董敬畏(2010)。<禮物與互惠研究綜述>,《北京理工大學學報》,26:3: 44-48。
    賈春增(2001)《外國社會學史》北京:中國人民大學出版社。
    劉興亮(2010)。<微博的傳播機制及未來發展思考>,《新聞與寫作》,2010(3):43-46。
    蔡騏,岳璐(2018)。<網路虛擬社群人際關係建構的路徑、模式與價值>,《現代傳播》,266: 143-152。
    蕭季樺(2017)。<「盜版者就是盜火者」:字幕組網路社群之禮物文化>,《考古人類學刊》,86: 111-138。
    賴曉黎(2004)。<網路的禮物文化>,《資訊社會研究》,2004(1): 149-172。
    閻雲翔(2000)。《禮物的流動: 一個中國村莊中的互惠原則與社會網絡》。上海:上海人民出版社。
    謝佩璿&張玨(2017)。<虛擬社群知識分享互動模式之研究-以 3D 動畫設計軟體論壇為例>,《中華民國資訊管理學報》。24:245-272。
    顏學誠(2013)。<中國文明的反關係主義傳統>,《考古人類學刊》,78:1-16。
    朱华瑄譯(2005)。《迷文化》,台北:韦伯文化。(原書Matt Hills. [2002]Fan Culture, London: Routledge.)
    吳佳綺譯(2008)。《禮物的美學》,臺北: 商周出版。(原書Lewis Hyde. [1979] The Gift: Imagination And The Erotic Life Of Property. Georges Borchardt. Inc.)
    高芳芳譯(2017)。《參與的勝利:網絡時代的參與文化》,杭州: 浙江大學出版社。(原書: Henry Jenkins, Mizuko Ito& Danah Boyd. [2016] Participatory Culture in a Networked Era: A Conversation on Youth, Learning, Commerce, and Politics. Polity Press Ltd. Cambridge.)
    許夢雲譯(2009)。《文化研究:民族誌方法與生活文化》,重慶: 重慶大學出版社。(原書: Ann Gray. [2003] Research Practice for Cultural Studies: Ethnographic Methods and Lived Culture, London: Sage)
    鄭熙青譯(2016)。《文本盜獵者:電視粉絲與參與式文化》,北京: 北京大學出版社。(原書: Henry Jenkins. [1992] Textual Poachers: Television Fans& Participatory Culture. London: Routledge.)
    趙旭東、方文譯(1998)。《現代性與自我認同:現代晚期的自我與社會》。北京:生活·讀書·新知·三聯書店。(原書:Anthony Giddens[1991]Modernity And Self-Identity.)

    2019年Bilibili混剪大賽獲獎作品《我參加了混剪大賽》,上網日期2021年2月28日,檢自: https://www.bilibili.com/video/BV1A4411U7Zc
    澎湃新聞(2020年8月5日),《COMICUP分享沙龍(上): 聊破圈前,再一次認識同人》,上網日期: 2021年3月20日,檢自: https://m.thepaper.cn/yidian_promDetail.jsp?contid=8591234&from=yidian
    齊魯壹點(2020年6月4日),《愛奇藝、優酷、騰訊齊轟短視頻侵權:二次創作掩蓋盜版本質》,上網日期:2021年7月24日,檢自:http://baijiahao.baidu.com/s?id=1701620693953965835
    愛奇藝(2021年4月9日),《關於保護影視版權的聯合聲明》,上網日期:2021年7月24日,檢自:https://m.weibo.cn/1731986465/4624128076942093
    愛奇藝(2021年4月23日),《倡議書》,上網日期:2021年7月24日,檢自:https://m.weibo.cn/1731986465/4629213154641794

    Adorno, T, W.(1991).The Culture industry: Selected Essays on Mass Culure. London: Routeledge.
    Almquist, D. (2020). Comments, gifts and Kudos: community and gift economy in Harry Potter fanfiction, Minnesota State University.
    Andersson, J. (2012). The quiet agglomeration of Data: how piracy is made mundane, International Journal of Communication, 6, 585–605.
    Armstrong, A. and Hagel, J. I. (1996), “The real value of on-line communities,” HarvardBusiness Review, 74(3), 134-141.
    Arrow, K.J. (1972). Gifts and exchanges. Philosophy& Public Affairs, 1(4), 343-362.
    Barbrook,R, A., & Cameron. (2001). Californian ideology. In P. Ludlow(Eds.). Crypto anarchy, cyberstates and pirateutopias, Cambridge, MA: MIT Press.
    Baudrillard, J.(1981). For a critique of the political economy of the sign. Translated with an introduction by Charles Levin. St. Louis, Mo.: Telos Press.
    Belk, R. (1979). Gift-giving behavior. Research in marketing. University of Illinois.
    Belk, R. (2007). Why not share rather than own? , The Annals Of The American Academy, 611, 126-140.
    Benkler, Y. (2004). Sharing nicely: on shareable goods and the emergence of sharing as a modality of economic production. Yale Law Journal, 114, 273–358.
    Bennett, L. (2014). Tracing textual poachers: reflections on the development of fan studies and digital fandom. Journal of Fandom Studies, 2 (1), 5–20.
    Bergquist, M. (2003). Open source software development as gift culture: Work and identity formation in an Internet community, In C. Garsten and H. Wulff.(Eds.). New technologies at work: People, screens, and social virtuality, Oxford, UK: Berg.
    Bergquist, M.,& Ljungberg, J. (2001). The power of gifts: organizing social relationships in open source communities. Info Systems J, 11, 305–320.
    Bertha, C. (2014). Sherlockology & Galactica TV fan sites as gifts or exploited Labor, Fandom and as Labor. Transformative Works and Cultures, No. 15. https://doi.org/10.3983/twc.2014.0513
    Bird-David, N.,& Darr, A. (2009). Commodity, gift and mass-gift: on gift– commodity hybrids in advanced mass consumption cultures, Economy and Society, No. 2(2), 304-325.
    Blau, P. (1964). Exchange and power in social life, New York: John Wiley and Sons, Inc.
    Bock, G.W., & Kim, Y.G.(2002).“Breaking the Myths of Rewards: An Exploratory Study of Attitudes about Knowledge Sharing,”Information Resources Management Journal(15:2),14-21.
    Bourdieu,P.(1986). The Forms of Capital,Handbook of Theory and Research for the Sociology of Education. 241-258.
    Busse, K.(2010). Affective Aesthetics, Transformative Works and Cultures. 11:23. Retrieved March 27, 2021 from https://fanhackers.transformativeworks.org/2010/11/23/affective-aesthetics/
    Campbell, A, J., Evans, J., Aragon, C., Evans, A., Davis, K.,& Randall, D, P.(2016) Thousands of Positive Reviews: Distributed.Mentoring in Online Fan Communities. Proceedings of the ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW).
    Caplow, T. (1984). Rule enforcement without visible means: christmas gift giving in middletown. American Journal of Sociology, 89(13), 6–23.
    Carrier, J.G. (1995). Gifts and commodities: exchange and western capitalism since 1700, London: Routledge.
    Cavicchi, D. (1998). Tramps like us: music and meaning among springsteen fans, Oxford: Oxford University Press.
    Chan, S. M., Cho, M., & Lee, S. (2013). User perceptions of social media: A comparative study of perceived characteristics and user profiles by social media. Online Journal of Communication and Media Technologies, 3(4), 149-178.
    Cheal, D. (1987). Showing them you love them: gift giving and the dialectic of intimacy, Sociological Review, 5, 15–69.
    Cheal, D. (1988). The gift economy, New York: Routledge & Kegan Paul.
    Cooley, C, H.(1902).Human Nature& Social Order.
    Coppa, F. (2008). Women, ‘Star Trek’, and the early development of fannish viding, Transformative Works and Cultures: No.1. https://doi.org/10.3983/twc.2008.044
    Coppa, F. (2011). An editing room of one’s own: vidding as women’s work. Camera Obscura: Feminism, Culture, and Media Studies, 26, 124.
    Costas, L. (2011). Commodity versus gift as metaphor for market versus nonmarket relations, Working Paper: 127.Retrieved March 27, 2021 from https://www.researchgate.net/publication/266247385_Working_Paper_127_COMMODITY_VERSUS_GIFT_AS_METAPHOR_FOR_MARKET_VERSUS_NON-_MARKET_RELATIONS
    Damon, F, H. (1980). The kula and generalised exchange: considering some unconsidered aspects of The elementary structures of kinship. Man, 15, 26–92.
    DuBoise, E. A., Schor J., & Carfagna, L. B. (2014). Sustainable lifestyles and the quest for plenitude: case study of the new economy, New Haven: Yale University Press.
    Dyck, N. (2000). Home field advantage? exploring the social construction of children`s Sports. In Vered Amit (Eds.), Constructing the Field: Ethnographic Fieldwork in the Contemporary World (pp. 32–53). London: Routledge.
    Elder-Vass, D. (2020). Defining the gift, Journal of Institutional Economics, 16, 675–685.
    Fiesler, C., Morrison,S., Shapiro1, B, R., &Bruckman, S, A. (2017). Growing their own: legitimate peripheral participation for computational learning in an online fandom community, CSCW 2017. Portland, OR, USA. https://doi.org/10.1145/2998181.2998210
    Firth, R. (1959). Economics of the New Zealand Maori, Wellington, New Zealand: Government Printer.
    Fiske, J. (1992). The cultural economy of fandom, In Lisa Lewis,(Eds.). The Adoring Audience: Fan Culture and Popular Media, (pp.30-49). London: Routledge.
    Fortes, M. (1949). The web of kinship among the Tallensi, London: Oxford University Press.
    Freud, S. (1923). On metapsychology: the theory of psychoanalysis, Harmondsworth: Penguin.
    Freud, S. (1923). On sexuality: three essays on the theory of sexuality and other works, Harmondsworth: Penguin.
    Giesler, M. (2006). Consumer gift system: netnographic insights from Napster, Journal of Consumer Research, 33, 283-90.
    Godelier, M. (1999). The enigma of the gift, Chicago: University of Chicago Press.
    Goffman, E. (1959). The presentation of self in everyday life, New York: Doubleday.
    González, D. (2013). Fanatismo, colaboracion Y creatividad en la era de Youtube, Universidad de Buenos Aires.
    Gregory C, A. (1982). Gifts and commodities, London: Academic Press.
    Hamilton, A, R (1981) The evolution of cooperation. Science 211:1390–1396.
    Harney, S., & Moten, F. (2004). The university and the undercommons: Seven Theses, Social Text, 79, 101–115.
    Hellekson, K. (2009). A fannish field of value: online fan gift culture, Cinema Journal, 48(4), 113-118.
    Hendriks, P.(1999) “Why Share Knowledge? The Influence of ICT on Motivation of Knowledge Sharing,” Knowledge and Process Management (6:2), , pp.91-100.
    Hills, M. (2017). From fan culture/community to the fan world: possible pathways and ways of having done fandom, Palabra Clave, 20(4), 856-883.
    Hine, C. (2015). Ethnography for the Internet: embedded, embodied and everyday, London: Bloomsbury.
    Homans, G, C. (1958). Social behavior as exchange, American Journal of Sociology, 63, 597–606.
    Hyde, L. (1983). The gift: imagination and the erotic life of property, New York: Vintage.
    James, G, Carrier. (2005). The gift and gift economy, UK: Edward Elgar Publishing, Inc.
    Jenkins, H. (1992). Textual poachers: television fans & participatory culture, London: Routledge.
    Jenkins, H. (2006). Quentin Taratino`s Star Wars?: digital cinime, media convergence and participatory culture, Media and Cultural Studies, 549-574. Retrieved March 27, 2021, from http://www.ctcs505.com/wp-content/uploads/2016/01/Jenkins-Tarantino.pdf
    Jenkins, H. (2009). What happened before YouTube, In Burgess J and Green J, (Eds.). YouTube, online video and participatory culture, (pp.109-125), London: Polity.
    Jones B. (2014). Fifty shades of exploitation: fan labor and Fifty Shades of Grey, Transformative Works and Cultures. https://doi.org/10.3983/twc.2014.0501
    Kelty, C. (2006). The scale of norms: Free software and the theories of gift exchange, Unpublished manuscript.
    Klein, M. (1946,). Notes on some schizoid mechanisms. In P.Du Gay, J Evans and Redman (Eds.), Identity: A Reader. London: Sage.
    Kollock, P. (1999). The economics of online cooperation: gifts and public goods in cyberspace, London: Routledge.
    Kozinets, R, V. (1998). On netnography: Initial reflections on consumer research investigations of cyberculture. In A. W. Joseph, & W. J. Hutchinson (Eds.), Advances in consumer research, vol. 25. (pp. 366-371). Provo, UT: Association for Consumer Research.
    Kozinets, R, V. (2002). The field behind the screen: Using netnography for marketing research in online communities, Journal of Marketing Research, 39, 61-72.
    Kozinets, R. V. (2001). Utopian enterprise: articulating the meanings of Star Trek’s culture of consumption, Journal of Consumer Research, 28, 67-88.
    Kvale, S. (1996). Interviews: an introduction to qualitative reasrch interviewing, London: Sage Publication.
    Lampel, J. & Bhalla, A. (2007). The role of status seeking in online communities: giving the gift of experience, Journal of Computer-Mediated Communication, 12, 434–455.
    Lange, P. (2010). Kids on Youtube: technical identities and digital literacies, Walnut Creek, CA: Left Coast Press.
    Lerner, J. & Tirole, J. (2002). Some simple economics of open source, Journal of Industrial Economics, 50, 197–234.
    Liebler, R., & Chaney, S. (2007). Canon vs Fanon: folksonomies of fan culture, MIT media in transition 5: creativity ownership and collaboration in the digital age, 1-16.Retrieved March 27, 2021 from http://web.mit.edu/comm-forum/legacy/mit5/papers/Chaney_Liebler_MIT5.pdf
    Lothian, A. (2009). Living in a den of thieves: fan video and digital challenges to ownership. Cinema Journal, 48(4), 130-136.
    Lothian, A. (2015). A different kind of love song: vidding fandom`s undercommons. Cinema Journal, 54(3), 138-145.
    M, Kobus, D. Jemielniak. (2014). Ekonomia daru i społeczności otwartej współpracy - nowe kierunki badań społecznych, E-MENTOR, 4 (56), 4–9.
    Malinowski, B. (1922). Argonauts of the western Pacific, London: Routledge & Kegan Paul.
    Mann, C., & Stewart, F. (2000). Internet communication and qualitative research: A handbook for researching online, London: Sage Publications.
    Mauss, M. (1923). The gift: the form and reason for exchange in archaic societies. London: Routledge.
    Miguel A, Pérez Gómez. (2009). Fan-Made Vids: Una introducción al vidding, los song vids, el recut, los mash-ups, el fan edit y otros artefactos audiovisuales. Universidad de Sevilla. modality of economic production, Yale Law Journal, 114, 273–358.
    Milena, P. (2020). Follow the trope: A digital (Auto)ethnography for fan studies , Transformative Works and Cultures, No. 33:1-13. https://doi.org/10.3983/twc.2020.1697
    Morahan,M, J.,&Schumacherb, P.(2003), &quot;Loneliness and Social Users of the Internet&quot;, Computers in Human Behavior, 19,659-671
    Nelson, M, R., Rademacher, M., & Paek, H. J. (2007). Downshifting consumer: upshifting citizen: An examination of a local freecycle community, The Annals of the American Academy of Political and Social Science, 61, 141–156.
    Noppe, N.(2011).Why we should talk about commodifying fan work.Transformative Works and Cultures,doi:10.3983/twc.2011.0369.
    Osteen, M. (2002). The question of the gift: essays across disciplines, New York: Routledge.
    Pearson, E. (2007). Digital gifts: participation and gift Exchange in LiveJournal communities, First Monday, 12:5. Retrieved March 27, 2021, from https://firstmonday.org/ojs/index.php/fm/article/view/1835/1719
    Podolny, J. (2005). Status signals. Princeton NJ: Princeton University Press.
    Radway, J. (1984). Reading and romance: women patriarchy and popular literature, Chapel Hill: University of North Coraline Press.
    Raimond, M. (2020). One Piece manga fandom as a participatory culture: Reddit and Youtube practices, Talling University.
    Ramos, M., Lozano, J., & Hernandez-santaolalla, V. (2012). Fan advertising and television series Communication.
    Raymond, E, S. (1999). The cathedral and the Bazaar: musings on Linux and open source by an accidental revolutionary, Sebastopol.CA: O’Reilly and Associates.
    Rheingold, H. (1993). The virtual community: homesteading on the electric frontier, London: Routledge.
    Sabotini, R. (1999). The fannish potlatch: creation of status within the fan community, The Fanfic Symposium. Retrieved March 27, 2021 from https://trickster.org/symposium/symp41.htm
    Sahlins, M. (1974). Stone age economics, London: Tavistock.
    Schwartz, B. (1967). The social psychology of the gift. American Journal of Sociology, 73, 1-11.
    Skageby, J. (2010). Gift-giving as a conceptual framework: framing social behavior in online networks, Journal of Information Technology, (2010) 25, 170–177.
    Skågeby, J.(2008). “Gifting technologies: Ethnographic studies of end-users and social media sharing,” doctoral thesis. Linköping: Department of Computer and Information Science, Linköpings Universitet.
    Stanfill, M., & Condis, M. (2014). Fandom and /as Labor, Transformative Works and Cultures. No.15. https://doi.org/10.3983/twc.2014.0593
    Taylor, P, A. (1999). Hacker: crime in the digital sublime, London: Routledge.
    Terranova, T. (2000). Free labor: producing culture for the digital economy, Social Text, 18(2), 33–58.
    Thompson, D. (1987). The hau of the gift in its cultural context, Pacific Studies, 11, 63–79.
    Tosenbergerm, C. (2014). Mature poets steal: children`s literature and the unpublishability of fanfiction, Children`s Literature Association Quarterly, 39 (1), 4–27.
    Tralli, L. (2013). Fan video goes to the movies: movie-vid, vidding community, Critica e Cinefilia. 2013(8), 190-198.
    Turk, T. (2010). Your own imagination: vidding and vidwatching as collaborative interpretation, Film & Film Culture, No. 5, 88-111.
    Turk, T. (2011). Metalepsis in fan vids and fan fiction, Klimek & Kukonen, (Eds.). Metalepsis in Popular Culture. Berlin: Walter de Gruyter.
    Turk, T. (2014). Fan work: labor, worth, and participation in fandom’s gift economy,Transformative Works and Cultures. https://doi.org/10.3983/twc.2014.0518
    Velkova, J.(2016).Open cultural production and the online gift economy the case of Blender.Retrieved August 5, 2021, from https://journals.uic.edu/ojs/index.php/fm/article/view/6944/5627
    Wasko, M. M., & Faraj, S., “It is What One Does: Why People Participate and Help Others in Electronic Communities of Practice,” Journal of Strategic Information Systems (9), 2000, pp.155-173.
    Weiner, A. (1992). Inalienable possessions: the paradox of keeping-while-giving, Berkeley, New York: Addison-Wesley.
    Winnicott, D, W. (1951). Transitional objects and transitional phenomenon, In P.Du Gay, J Evans and Redman, (Eds.). Identity: A Reader, London: Sage.
    Description: 碩士
    國立政治大學
    傳播學院傳播碩士學位學程
    108464070
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0108464070
    Data Type: thesis
    DOI: 10.6814/NCCU202101635
    Appears in Collections:[傳播學院傳播碩士學位學程] 學位論文

    Files in This Item:

    File Description SizeFormat
    407001.pdf1950KbAdobe PDF2144View/Open


    All items in 政大典藏 are protected by copyright, with all rights reserved.


    社群 sharing

    著作權政策宣告 Copyright Announcement
    1.本網站之數位內容為國立政治大學所收錄之機構典藏,無償提供學術研究與公眾教育等公益性使用,惟仍請適度,合理使用本網站之內容,以尊重著作權人之權益。商業上之利用,則請先取得著作權人之授權。
    The digital content of this website is part of National Chengchi University Institutional Repository. It provides free access to academic research and public education for non-commercial use. Please utilize it in a proper and reasonable manner and respect the rights of copyright owners. For commercial use, please obtain authorization from the copyright owner in advance.

    2.本網站之製作,已盡力防止侵害著作權人之權益,如仍發現本網站之數位內容有侵害著作權人權益情事者,請權利人通知本網站維護人員(nccur@nccu.edu.tw),維護人員將立即採取移除該數位著作等補救措施。
    NCCU Institutional Repository is made to protect the interests of copyright owners. If you believe that any material on the website infringes copyright, please contact our staff(nccur@nccu.edu.tw). We will remove the work from the repository and investigate your claim.
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - Feedback