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    Title: The Analysis of Wrong Judgment of Predicting Quick Attack Movement from Volleyball Players of Different Skill Levels
    不同技術層次排球選手預測快攻攻擊動作之誤判分析
    Authors: 吳高讚
    Contributors: 體育室
    Keywords: motion vision;precue;generalized linear mixed effects model
    動作視覺 ; 前線索 ; 廣義線性混合效應模式 
    Date: 2009-07
    Issue Date: 2018-08-17 15:57:56 (UTC+8)
    Abstract: This study was to understand differences of wrong judgment of predicting quick attack movement from volleyball players of different skill levels. Method: The subjects were 145 experts and novices from two universities. The study was to test the subjects` wrong judgment conditions based on their judgment of number 3 position quick attack movement from film of male volleyball championship of 2000 Olympic Games. The data was statistically analyzed in Generalized Linear Mixed Effects Model. Results: A. For straight-lined ball, before, during and after hitting the ball, novices tended to misjudge as hanging balls, while experts, tilt-lined ball. B. For straight-lined ball (comparing straight-lined ball and tilt-lined ball), before hitting the ball, novices tended to misjudge as tilt-lined ball. C. For tilt-lined ball, before, during and after hitting the ball, novices tended to misjudge as hanging ball, while experts, straight-lined ball. D. For tilt-lined ball(comparing tilt-lined ball and straight-lined ball), before hitting the ball, experts tended to misjudge as straight-lined ball. Conclusions: Novices had more wrong judgment because they couldn`t make use of important precue, especially misjudging as hanging ball since hanging ball had closer distance to quick attackers, and it had characteristics of depth and landing points in the same approach direction with tilt-lined ball and straight-lined ball respectively. Experts had less wrong judgment because they could make use of important precue, but there was mutual wrong judgment of tilt-lined ball and straight-lined ball due to their characteristics of landing point directions. Experts had less wrong judgment of straight-lined ball attack from position 2 to 3 than tilt-lined ball attack from position 4 to 3 because the former had higher inducement.
    目的:瞭解不同技術層次排球選手在預測快攻攻擊動作上之誤判差異。方法:以二所大學排球運動績優生及一般生共145名為參與者,依其對2000年奧運男子排球冠亞軍比賽中3號位快攻攻擊動作之判斷,來測試其誤判情形,資料以廣義線性混合效應模型來分析。結果:一、在直線球上,於碰球前、中、後時,一般生較易誤判為吊球,運動績優生較易誤判為斜線球。二、在直線球(直線球與斜線球相比較)上,於碰球前時,一般生較易誤判為斜線球。三、在斜線球上,於碰球前、中、後時,一般生較易誤判為吊球,運動績優生較易誤判為直線球。四、在斜線球(斜線球與直線球相比較)上,於碰球前時,運動績優生較易誤判為直線球。結論:初學者因不能利用重要的前線索而有較多的誤判,尤吊球距離快攻員較近,又分別與斜線球、直線球具深度關係、落點在相同的助跑方向上,而更易誤判為吊球;熟練者因能利用重要的前線索而有較少的誤判,但斜線球與直線球因其落點具方向關係而更易互為誤判;熟練者對助跑方向由2號位置往3號位置的直線球攻擊比由4號位置往3號位置的斜線球攻擊有較少的誤判,亦即前者有較大的誘導力。
    Relation: 排球教練科學, No.13, pp.13-22
    Data Type: article
    DOI link: https://doi.org/ 10.6948/SVC.200906.0015
    DOI:  10.6948/SVC.200906.0015
    Appears in Collections:[Physical Education Office] Periodical Articles

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