Reference: | 參考文獻 [1] A. Bruderlin and T. W. Calvert, “Goal-Directed, Dynamic Animation of Human Walking,” Proc. of ACM SIGGRAPH, 1989. [2] J.R. Chen and T.Y. Li, “Rhythmic Character Animation: Interactive Chinese Lion Dance,” Proc. of International Conf. on Computer Animation and Social Agents, 2005. [3] J.P. Desai, Motion Planning and Control of Cooperative Robotic Systems, PhD Thesis, University of Pennsylvania, 1998. Available at URL: http://www.ircs.upenn.edu/download/techreports/1998/98-27.pdf [4] C. Esteves, G.. Arechavaleta, J. Pettre and J. P. Laumond, “Animation Planning for Virtual Mannequins Cooperation,” in Proc. of Eurographics/ACM SIGGRAPH Symp. on Computer Animation, 2004. Available at URL: http://www.laas.fr/RIA/RIA-research-motion-character.html [5] J. Kuffner, “Goal-Directed Navigation for Animated Characters Using Real-time Path Planning and Control” Proc. of CAPTECH’98 Workshop on Modeling and Motion capture Techniques for Virtual Environments, Springer-Verlag, 1998. [6] J. Kuffner, K.Nishiwaki, S. Kagami, M. Inaba, H. Inoue, “Motion Planning for Humanoid Robots under Obstacle and Dynamic Balance Constraints,” Proc. of IEEE Intl. Conf. on Robotics and Automation, May 2001. [7] J. Latombe, Robot Motion Planning, Kluwer, Boston, MA, 1991. [8] J. Schwartz. M. Sharir, “On the “piano movers” problem II, General techniques for computing topological properties of real algebraic manifolds,” Advances in Applied Mathematics, 4:298-351,1983. [9] M. Girard and A.A. Maciejewski, “Computational Modeling for the Computer Animation of Legged Figures,” Computer Graphics, (Proceedings of SIGGRAPH95), 19(3), pp. 263-270, 1985. [10] M. G. Pandy and N. Berme, “A Numerical Method for Simulating the Dynamics of Human Walking,” Journal of Biomechanics, 1988. [11] Open Inventor, an object-oriented toolkit interactive 3D graphics. URL: http://oss.sgi.com/projects/inventor/ |