政大機構典藏-National Chengchi University Institutional Repository(NCCUR):Item 140.119/155615
English  |  正體中文  |  简体中文  |  Post-Print筆數 : 27 |  全文筆數/總筆數 : 114418/145447 (79%)
造訪人次 : 53254300      線上人數 : 896
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    請使用永久網址來引用或連結此文件: https://nccur.lib.nccu.edu.tw/handle/140.119/155615


    題名: 閱聽人的道德啟動機制:數位遊戲之性與暴力的禁忌挑戰
    Moral Activation Mechanisms of Audiences: The Taboo Challenges of Sex and Violence in Digital Games
    作者: 張玉佩
    Chang, Yu-Pei
    貢獻者: 新聞學研究
    關鍵詞: 媒體暴力;道德;道德基礎理論;道德解離;閱聽人;數位遊戲
    media violence;morality;moral foundation theory;moral disengagement;audience;digital games
    日期: 2025-01
    上傳時間: 2025-02-11 09:20:03 (UTC+8)
    摘要: 媒體裡的性與暴力,觸及人類社會的道德議題。閱聽人在享受媒體娛樂時,也遊走於道德禁忌的挑戰。本文研究目的,在於瞭解閱聽人使用媒體時的道德啟動機制,探索閱聽人道德的啟動要素與其後之媒體使用途徑。研究架構結合道德基礎理論、道德解離機制與數位遊戲特質,研究方法則結合深度訪談與遊戲行為影像日誌法。
    研究發現,媒體文本是閱聽人道德觸發的情境因素,但文本透過敘事合理化的過程,降低觸發閱聽人道德感的可能。閱聽人的道德直覺與媒體文本的價值體系相互衝撞後,媒體使用的途徑分為三種。第一種,閱聽人未啟動道德閥,繼續愉悅地使用媒體。第二種,媒體文本啟動閱聽人的道德閥,但閱聽人順從媒體,在不安的道德解離狀態下使用媒體。第三種,閱聽人啟動道德判斷,決定維持道德直覺而拒絕使用媒體。
    研究結果顯示,複合式的道德違背,較容易觸發閱聽人的道德閥。媒體內容結合性與暴力的強暴議題,會同時誘發關懷、公平與聖潔的道德面向,讓閱聽人在焦慮感暴增的狀態下選擇放棄媒體使用。
    Sex and violence are two prominent tools often used by mass media to capture an audience’s attention. The seductive and exposed female body, often seen in advertisements next to products, utilizes sexual appeal to attract consumers’ gaze. Similarly, in digital games the heroic warrior wielding a heavy sword and slashing at enemies with blood splattering everywhere is a common and prominent scene. Violence, sexual provocation, and other types of media content all capture viewers’ attention while simultaneously challenging societal taboos.
    This research explores how audiences make moral choices when confronted with these societal taboo topics. Specifically, it asks the following. What moral dimensions form the foundation of audience members’ moral reasoning? How do these moral dimensions influence their media choices? When media content triggers an audience’s moral sensibilities, how do viewers process the feelings of guilt that arise from their morals being violated? If they choose to ignore their guilt and continue consuming media, how do their emotions and behaviors manifest? More critically, what type of media content challenges the moral boundaries of audiences, possibly prompting them to discontinue using such media?
    This study adopts an ethnographic research approach, combining in-depth interviews with diary methods. The first step involved conducting in-depth interviews to better understand digital game players’ moral concerns and gaming experiences. The second step asked players to record their gaming behaviors at home using a computer camera, while also keeping a gaming diary. The third step analyzed the recorded gaming footage and players’ behaviors, focusing particularly on moments of laughter, self-talk, excitement, and high emotional engagement. Finally, the fourth step covered interviewing the players again, discussing the moral conflicts recorded in the game, as well as their feelings and perspectives about these moral issues.
    關聯: 新聞學研究, 162, 45-95
    資料類型: article
    DOI 連結: https://doi.org/10.30386/MCR.202501.0002
    DOI: 10.30386/MCR.202501.0002
    顯示於類別:[新聞學研究 TSSCI] 期刊論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    162-2.pdf1683KbAdobe PDF5檢視/開啟


    在政大典藏中所有的資料項目都受到原著作權保護.


    社群 sharing

    著作權政策宣告 Copyright Announcement
    1.本網站之數位內容為國立政治大學所收錄之機構典藏,無償提供學術研究與公眾教育等公益性使用,惟仍請適度,合理使用本網站之內容,以尊重著作權人之權益。商業上之利用,則請先取得著作權人之授權。
    The digital content of this website is part of National Chengchi University Institutional Repository. It provides free access to academic research and public education for non-commercial use. Please utilize it in a proper and reasonable manner and respect the rights of copyright owners. For commercial use, please obtain authorization from the copyright owner in advance.

    2.本網站之製作,已盡力防止侵害著作權人之權益,如仍發現本網站之數位內容有侵害著作權人權益情事者,請權利人通知本網站維護人員(nccur@nccu.edu.tw),維護人員將立即採取移除該數位著作等補救措施。
    NCCU Institutional Repository is made to protect the interests of copyright owners. If you believe that any material on the website infringes copyright, please contact our staff(nccur@nccu.edu.tw). We will remove the work from the repository and investigate your claim.
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 回饋