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    Title: 區塊鏈技術在遊戲產業之應用 - GameFi個案研究
    Application of Blockchain Technology in the Game Industry - GameFi Case Study
    Authors: 戴偉軒
    Tai, Wei-Hsuan
    Contributors: 陳恭
    Chen, Kung
    戴偉軒
    Tai, Wei-Hsuan
    Keywords: 區塊鏈
    代幣經濟
    區塊鏈遊戲
    非同質化代幣
    遊戲化金融
    去中心化
    Blockchain
    GameFi
    P2E
    Defi
    DAO
    NFT
    Token Economy
    X2E,
    M2E
    Date: 2023
    Issue Date: 2023-09-01 15:00:26 (UTC+8)
    Abstract: 隨著加密貨幣的出現,許多區塊鏈的應用隨之而起,也進而發展到人們的生活之中,而其中蓬勃發展的應用就是在遊戲上,也就是GameFi。GameFi(Game Finance)起源可以追溯到2017年,當時隨著加密貨幣的興起,一些遊戲開發商開始探索將遊戲與區塊鏈結合,引入加密貨幣和數位資產的概念。也就是將DeFi的概念應用到遊戲領域,將遊戲和金融結合起來。
    而在2021、2022年,GameFi歷經了一段風光期,甚至其中的玩法Play to Earn、X to Earn吸引了許多人進入來賺錢,在東南亞國家還一度透過玩遊戲來獲得生活的金錢來源可見其風行曾度。然而卻在2022年下半年突然的崩盤,讓GameFi的許多問題浮上檯面。
    因此本研究主要希望探討的區塊鏈如何應用在遊戲產業以及GameFi的內容,並探討GameFi與傳統遊戲的差別、特色以及如何影響遊戲產業,接著透過兩個著名的遊戲個案分析,找出成功吸引玩家進入的原因,並在最後也點出了一些GameFi不足的部分。最終則希望給予一些建議以及對未來GameFi發展的看法,以做為本項研究的結論。希望讓更多人了解GameFi。
    With the emergence of cryptocurrencies, many blockchain applications have emerged, and then developed into people`s lives, and one of the booming applications is in games, that is, GameFi. The origin of GameFi (Game Finance) can be traced back to 2017. At that time, with the rise of cryptocurrency, some game developers began to explore the combination of games and blockchain, introducing the concept of cryptocurrency and digital assets. That is to apply the concept of DeFi to the game field, combining games and finance.
    In 2021 and 2022, GameFi has gone through a period of glory, and even the gameplay of Play to Earn and X to Earn has attracted many people to enter to make money. In Southeast Asian countries, it was once the source of money for living by playing games, which shows its popularity. Once degree. However, the sudden collapse in the second half of 2022 brought many problems of GameFi to the surface.
    Therefore, this research mainly hopes to explore how the blockchain is applied in the game industry and the content of GameFi, and discuss the differences and characteristics of GameFi and traditional games and how to change the game industry. Then, through the analysis of two famous game cases, find out the successful attraction The reason for players to enter, and at the end also pointed out some of the lack of GameFi. Finally, I hope to give some suggestions and views on the future development of GameFi as the conclusion of this research. Hope to let more people know about GameFi.
    Reference: 中文文獻
    陳玉君 (2022),探討加密貨幣、總體NFT市場和個別NFT市場間的關聯,未出版碩士論文,國立高雄科技大學,台灣高雄。
    潘柔安 (2022),典藏藝術新形態-NFT商業生態系統發展初探,未出版碩士論文,國立臺北教育大學,台灣台北。
    廖宸頡 (2021),區塊鏈遊戲玩家體驗、心流經驗 與忠誠度關係之研究:以迷戀貓為例,未出版碩士論文,嶺東科技大學,台灣台中。
    張峻逸 (2023),探討影響區塊鏈遊戲玩家活躍度與遊戲收益之關鍵因素,未出版碩士論文,國立臺灣科技大學,台灣台北。
    蔣新建、劉曉凡 (2021),CryptoKitties交易網絡分析:首個區塊鏈遊戲狂熱的興衰。https://www.frontiersin.org/articles/10.3389/fphy.2021.631665/full,擷取日期:2023年4月21日。
    楊采妮 (2023),區塊鏈技術-非同質化代幣(NFT)應用於行銷之關鍵成功因素探討,未出版碩士論文,國立政治大學企業管理研究所MBA學位學程,台灣台北。
    每日幣研 (2021),燃起 Play to Earn 熱潮,Axie Infinity 到底紅什麼?深度解讀報告,https://cryptowesearch.com/blog/all/deep-dive-into-axie-infinity,擷取日期:2023年4月21日。
    幣安 (2020),去中心化自治組織 (DAO) 介紹,https://academy.binance.com/zt/articles/decentralized-autonomous-organizations-daos-explained,擷取日期:2023年4月27日。
    幣安 (2021),什麼是遊戲中 NFT?區塊鏈加密貨幣遊戲市場,https://www.binance.com/zh-TC/blog/fiat/%E4%BB%80%E9%BA%BC%E6%98%AF%E9%81%8A%E6%88%B2%E4%B8%AD-nft%E5%8D%80%E5%A1%8A%E9%8F%88%E5%8A%A0%E5%AF%86%E8%B2%A8%E5%B9%A3%E9%81%8A%E6%88%B2%E5%B8%82%E5%A0%B4-421499824684902192,擷取日期:2023年4月27日。
    加密城市 (2023),5月鏈遊產業報告出爐!五張圖看完業界趨勢,為何區塊鏈遊戲仍有希望?https://www.cryptocity.tw/dappradar-2023-may-gamefi-report,擷取日期:2023年5月12日。
    工商時報 (2022),台灣NFT協會理事長呂季潔:Web 3.0時代 台灣擁人才優勢,https://www.chinatimes.com/newspapers/20221214000164-260204?chdtv,擷取日期:2023年5月18日。
    數位時代 (2023),【圖解】錢包數、代幣營收都成長!拆解三大關鍵指標,GameFi要迎來春天了嗎?https://web3plus.bnext.com.tw/article/385,擷取日期:2023年5月21日。
    區塊客 (2022),治理代幣 GMT 單週飆漲 141%!解讀「STEPN」如何引爆鏈遊市場,https://blockcast.it/2022/03/30/all-you-need-to-know-about-the-move-to-earn-nft-game-stepn/,擷取日期:2023年5月27日。
    區塊客 (2022),治理代幣 GMT 單週飆漲 141%!解讀「STEPN」如何引爆鏈遊市場,https://blockcast.it/2022/03/30/all-you-need-to-know-about-the-move-to-earn-nft-game-stepn/,擷取日期:2023年5月27日。
    BLOCK TEMPO (2022),觀點|GameFi 已死?—— 細數鏈遊七宗罪,https://www.blocktempo.com/is-gamefi-dead-and-its-current-weaknesses/,擷取日期:2023年5月27日。
    鏈圈子 (2023),STEPN治理代幣GMT詳解,https://www.wwsww.cn/GameFi/13513.html,擷取日期:2023年6月11日。
    好投君 (2022),GameFi 是遊戲產業革命?其發展階段以及未來走向, https://goodgoodinvest.com/info/is-gamefi-a-revolution-in-gaming-industry-the-stages-of-development-and-the-future/,擷取日期:2023年6月11日。
    英文文獻
    Nakamoto, S. (2008). Bitcoin: A Peer-to-Peer Electronic Cash System. https://bitcoin.org/en/bitcoin-paper
    Buterin, V. (2013). A Next-Generation Smart Contract and Decentralized Application Platform. https://ethereum.org/669c9e2e2027310b6b3cdce6e1c52962/Ethereum_Whitepaper
    Diana, Ambolis (2023). GameFi: The Future Of Blockchain Gaming. https://blockchainmagazine.net/gamefi-the-future-of-blockchain-gaming/
    Mihovil, Grguric(2023). Play-to-Earn Games 101: How Do They Work? https://www.blog.udonis.co/mobile-marketing/mobile-games/play-to-earn-games.
    Mohammed, Musharraf(2023). What Is Blockchain Gaming? https://www.ledger.com/academy/nft-gaming-and-play-to-earn-explained
    STEPEN(2021). STEPN WHITEPAPER https://whitepaper.stepn.com/
    Chainlink (2023). NFT Lending and Renting in Blockchain Games, April 20. https://blog.chain.link/nft-lending-renting-blockchain-games/
    Axie Infinity (2020). Axie Infinity X Defi: Play to Earn is Evolving! Jan 2. https://axieinfinity.medium.com/axie-infinity-x-defi-play-to-earn-is-evolving-23568aebc7ee
    Axie Infinity (2020). Community Alpha Gameplay Guide! Jan 10. https://medium.com/axie-infinity/community-alpha-gameplay-guide-83dc9934243
    Devaser, Kirthana (2023). Future of GameFi: Beyond the hype and toward accessibility through identity, Apr 25. https://cointelegraph.com/news/future-of-gamefi-beyond-the-hype-and-toward-accessibility-through-identity
    Ambolis, Diana (2023). GameFi: The Future Of Blockchain Gaming, May 17. https://blockchainmagazine.net/gamefi-the-future-of-blockchain-gaming/
    Anand, Ashesh (2022). GameFi: The Future of Gaming with Blockchain, Nov 28. https://www.analyticssteps.com/blogs/gamefi-future-gaming-blockchain
    Kuhn, Daniel (2023). CoinDesk Turns 10: 2015 – Vitalik Buterin and the Birth of Ethereum, Jun 2. https://www.coindesk.com/consensus-magazine/2023/06/02/coindesk-turns-10-2015-vitalik-buterin-and-the-birth-of-ethereum/
    Bybit (2021). What Is GameFi: Gamifying Your Crypto Earning Experience, Oct.21. https://learn.bybit.com/crypto/what-is-gamefi/
    SynFutures Academy (2023). Enter the Decentralized Gaming World: The Rise of Blockchain Gaming, GameFi, and Play to Earn, Mar 22. https://academy.synfutures.com/exploring-the-rise-of-blockchain-gaming-gamefi-and-play-to-earn/
    Description: 碩士
    國立政治大學
    企業管理研究所(MBA學位學程)
    110363061
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0110363061
    Data Type: thesis
    Appears in Collections:[企業管理研究所(MBA學位學程)] 學位論文

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