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    Title: 以視聽覺交互影響作為刺激的VR互動體驗: 以「午夜驚魂」為例
    A VR Interactive Experience Stimulated By Visual-Auditory Interaction
    Authors: 姚佳麒
    Yao, Jia-Qi
    Contributors: 李蔡彥
    陳宜秀

    Li, Tsai-Yen
    Chen, Yi-Hsiu

    姚佳麒
    Yao, Jia-Qi
    Keywords: 虛擬實境
    視聽覺交互影響
    感官體驗
    Date: 2022
    Issue Date: 2022-09-02 15:41:56 (UTC+8)
    Abstract: 隨著虛擬實境技術的發展,越來越多的互動作品開始以虛擬實境的方式呈現。 有別於傳統創作,在虛擬實境作品創作中,使用者的感官體驗可以被人工刺激產生,而目前虛擬實境的創作研究大多基於單感官進行,透過不斷增強疊加某單一感知增強其體驗性。人的感官系統事實上是由多感官共同作用產生的,藉此展開發想,從而提出設想,希望基於多感官交互影響作為刺激這一概念機制來完成一個VR 作品創作,透過該創作的體驗反饋獲得創作研究結論。
    在創作過程中,筆者先依據虛擬實境的特性和心理學中人的感官感知相關的文獻研究,確定在多感官層面上選用「視聽覺兩種感官的交互影響作為刺激」 這一機制作為創作的核心要素進行設計,在創作的體驗類型上則選擇以恐怖射擊遊戲為題材。後經由 Unity 3D 完成一個恐怖射擊遊戲《午夜驚魂》的 VR 互動體驗創作,並邀請了三名使用者進行體驗及給予創作體驗反饋,以瞭解「以視聽覺交互影響作為刺激」這一概念機制在 VR 互動體驗上的影響和幫助,期望為未來的 VR 創作者們在感官體驗相關的 VR 創作中帶來一些新思考發想和幫助。
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    Description: 碩士
    國立政治大學
    數位內容碩士學位學程
    107462016
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0107462016
    Data Type: thesis
    DOI: 10.6814/NCCU202201343
    Appears in Collections:[數位內容碩士學位學程] 學位論文

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