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    Title: 家具產業創新商業模式之研究
    Research on the Innovative Business Model of the Furniture Industry
    Authors: 呂明樺
    Lu, Ming-Hua
    Contributors: 詹文男
    呂明樺
    Lu, Ming-Hua
    Keywords: 家具業
    新科技
    SWOT分析
    五力分析
    商業模式
    虛擬實境
    furniture industry
    new technology
    SWOT analysis
    five-force analysis
    business model
    virtual reality
    Date: 2019
    Issue Date: 2019-09-05 15:51:34 (UTC+8)
    Abstract: 台灣民眾購買新成屋之後,大約花費總房屋成交價的5-10%購買家具。排除豪宅買家的高端消費者,一般首購族大多自行在家具行、網路商店比價、挑選、規劃,過程費時又費力。然而近年來台灣市場年輕世代對於居住品質的重視度越來越高,在追求方便實惠的家具之餘,往往也期待能有整體性的搭配,營造居家風格。有鑑於以上背景介紹,本研究希望探討如何透過新科技,將虛擬實境應用於家具業,將過去消費者向建商、代銷公司買屋後,自行裝潢與購買家具的模式打破。讓消費者能在購屋、置辦家具的過程得到一條龍的服務,打造家具販售的新商業模式,創造家具商、房屋代銷公司、購屋民眾更簡單快速的三贏解決方案。

    本研究先透過文獻探討和個案訪談了解家具業的概況和家具業內的業主對於現況家具業的觀點,再透過PEST分析、五力分析、SWOT分析等模型,了解本研究之範例「A公司」在市場中的定位與競爭優勢劣勢。最後整合與分析個案A公司的各種資源,以商業模式九宮格的形式,得出新商業模式的可行性。
    People in Taiwan usually spend about 5-10% of the total house price as the furniture budget when they buy a new house. Except the high-end consumers, the majority of the first-time house buyers plan their furniture lists and budget by themselves and purchase furniture in both offline and online stores. However, the decision making process always wastes time.

    In the recent years, the young generation in Taiwan cares about the quality of living environment, and they eager to have affordable and fashionable home style. In this study, we will discuss about the possibility that if we can apply virtual reality technology to furniture supply chain, and how we can create a new business model that provides more convenient service to customer and deliver a simpler and faster win-win solution for furniture vendors, house agency companies, and costumers.

    This study used literature and case study to better understand the insight about furniture industry. Based on PEST analysis, five-force analysis, SWOT analysis models, we defined Inc. A’s market competitive advantage. In the end, we use Business Model Canvas to show Inc. A’s new business model.
    Reference: 中文文獻
    1. 王麗卿、管倖生、陳殿禮 (2011)。台灣木製家具產業意象與現況調查研究。設計研究學報第四期。
    2. 朱敏慎、莊宏啟、蔡佳真 (2012)。商業概論 II。台北市:啟芳。
    3. 李梅 (2008),價值鏈管理:企業持續發展的必然之路,英才高職論壇。
    4. 張軍山 (2007)。破壞性創新的特征分析,商場現代化。
    5. 梁文耀、林玉菁、李冠賢(2014),價值鏈建構與評估模式,彰化師範大學資訊管理學報第十五卷第三期,181-202。

    6. 陳良華、李文 (2004),供應鏈管理的演進與研究框架的解析,東南大學學報(哲學社會科學版)。
    7. 傅紅春、羅文英、劉江會、陳健、武長河 (2006),微觀經濟學:原理的內涵與應用,中國經濟出版社。
    8. 楊海平、崔榮芳 (2009),基於價值鏈管理下的內部控制研究,財會通訊。
    9. 趙銘、高雪娟 (2005),從案例看供應鏈管理的重要性,中國電腦報。
    10. 錢東人、朱海波 (2004),論實施供應鏈管理的戰略意義,商業研究。


    英文文獻
    1. Aguilar, Francis. (1967). Scanning the Business Environment. New York: Macmillan.
    2. Bogdan, R. C., & Biklen, S. K. (2006). Qualitative Research in Education: An Introduction to Theory and Methods. Allyn & Bacon.
    3. Mason, J. (2002). Qualitative Researching. 2nd Edition, Sage Publications, London.
    4. Myers, M. D. (2013). Qualitative Research in Business and Management. 2nd Edition, Sage Publications, London.
    5. Purkey, S. & Smith, M. (1983). Effective schools: A review. The Elementary School Journal, 83 (4), 427-452.

    6. Van Maanen, J. (1979). Reclaiming qualitative methods for organizational research: a preface. Administrative Science Quarterly, 24 (4), 520–526.

    網路資料
    1. 李牧宜,泰國「愛家」商機興起,台灣業者進入家居市場是時機,關鍵評論網,2019/04/09,檢自:https://asean.thenewslens.com/article/102196
    2. 風傳媒,什麼才是「破壞式創新」?2019/04/18,檢自:https://www.storm.mg/article/141042?srcid=gAAAAABcvIY9kKfWeyykV3Ty4hackma13FBdPQODMuL67skk0F3woqxnRs83J0DsinUlJCPSvkTONS6UTKtlydF6Ya_EWOSUENJ3EOCCrgQApb1Y63Pq5U%253D
    3. 陳佳安,台灣家具產業現況,2019/04/06,檢自:https://www.interwood.tw/news/news-detail.php?ID=838&ln=twzh
    Description: 碩士
    國立政治大學
    經營管理碩士學程(EMBA)
    105932098
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0105932098
    Data Type: thesis
    DOI: 10.6814/NCCU201900976
    Appears in Collections:[Executive Master of Business Administration] Theses

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