English  |  正體中文  |  简体中文  |  Post-Print筆數 : 27 |  Items with full text/Total items : 113160/144130 (79%)
Visitors : 50761429      Online Users : 732
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    政大機構典藏 > 商學院 > 資訊管理學系 > 學位論文 >  Item 140.119/122097
    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/122097


    Title: 資訊科技對創意活動支援之研究-以財富管理產品規劃為例
    A study to IT support of creativity- An example of wealth management product planning
    Authors: 李震華
    Lee, Cheng-Hwa
    Contributors: 楊亨利
    Yang, Heng-Li
    李震華
    Lee, Cheng-Hwa
    Keywords: 創意支援系統
    錨點理論
    刺激反應理論
    認知型態
    Date: 2010
    Issue Date: 2019-01-23 11:36:48 (UTC+8)
    Abstract: 對於個人、組織或是社會發展來說,創造力都佔有舉足輕重的地位。資訊科技發展一日千里,引領世界邁向嶄新里程,更在諸多領域提供人類許多支援與協助。即便資訊科技已經廣泛的影響我們日常生活的此刻,資訊科技對於創意活動的支援卻相形見絀。本研究從創意生成、創意活動過程與障礙入手,續討論創造力與人格特質的關係,進而對創意技巧與創意支援工具以及過往相關的實證研究進行討論,遂產生本研究的主要研究方向與課題。本研究以行為主義刺激反應理論、聯結論、地理學之錨點理論與心理學定錨效應為基礎,提出一具備理論基礎創意支援系統架構,以支援個人創意活動。並透過系統實作,了解不同認知型態者其創意歷程的差異,並據此建議不同資訊刺激方法輔助其創意活動進行。
    Reference: 中文部分:
    1. 毛連塭、郭有迪、陳龍安、林幸台,創造力研究。台北,心理出版社,民89。
    2. 林隆儀 譯(J. Geoffrey Rawlinson著),創造性思考與腦力激盪法。台北,清華管理科學圖書中心,民83。
    3. 李泉 譯(齊藤勇編著),有效的學習方法。台北,亞太,民81。
    4. 張玉成,思考技巧與教學。台北,亞太,民89。
    5. 張世慧,創造力-理論、技術/技法與培育。台北,達雯,民92。
    英文部分:
    1. Abraham, T., and Boone, L.W., 1994, “Computer-based systems and organizational decision making: an architecture to support organizational innovation”, Creativity Research Journal, April/May, 111-123.
    2. Ambile, T.M., 1983, The Social Psychology of Creativity. Springer-Verlag, New York.
    3. Amabile, T.M., 1996, Creativity in Context, Westview Press, Boulder, Colo.
    4. Biles, J.A., 1999, “Life with GenJam: Interacting with a Musical IGA,” in Proceedings of the 1999 International Conference on SMC, Vol. 3, Tokyo, Japan, 652-656.
    5. Barron, F.B, and Harrington, D.M., 1981, “Creativity, intelligence and personality”, Annual Review of Psychology, Vol. 32, 439-476.
    6. Barzilai, S., and Zohar, A., 2006, How does information technology shape thinking? Thinking Skills and Creativity, No.1, 130-145.
    7. Boden, M.A., 1994, Agents and creativity, CACM, Vol. 37, No. 7, 117-121.
    8. Busse, T.V., and Mansfield, R.S., 1980, Theories of the creative process: A review and a perspective, Journal of Creative Behavior, Vol. 14, No. 2, 91-103.
    9. Buzan, T., 1983, Use both sides of your brain, NY: Dutton.
    10. Borst, P., Akkermans, H. and Top, J., 1997, “Engineering Ontologies,” International Journal of Human-Computer Studies, Vol. 46, 365-406.
    11. Bransford, J., Sherwood, R., Hasselbring, T., Kinzer, C., and Williams, S., 1990, Anchored Instruction: Why We Need It and How Technology Can Help. In Nix, D. & Spiro, R. (Eds.). Cognition, Education, & Multimedia: Exploring Ideas in High Technology, Hillsdale, NJ: Lawrence Erlbaum Associates. 163-205
    12. Browne, B.A., and Cruse, D.F., 1988, “The incubation effect: illusion or illumination?”, Human Performance, Vol. 1, 177-185.
    13. Bunge, M., 1977, Treatise on Basic Philosophy (Vol.3: Ontology I): The Future of the World, Reidel, Boston, MA.
    14. Caldwell, C. and Johnston, V.S., 1991, “Tracking a Criminal Suspect through ‘Face-Space’ with a Genetic Algorithm,” in Proceedings of the Fourth International Conference on Genetic Algorithms, Morgan Kaufmann, San Mateo, California, 416-421.
    15. Cohen, L., 1991, Power Thinking: Top-Down analysis for the information age, VT: Mountain House Publ.
    16. Connor, P.E., and Becker, B.W., 2003, “Personal Value System and Decision-Making Style of Public Managers”, Public Personnel Management, Vol. 32, No. 1, 155-180.
    17. Couger, D., 1996, Creativity and Innovation in Information Systems Organizations, MA: Boyd&Fraser Publ. Co.
    18. De Bono, E., 1973, Lateral Thinking: Creativity Step by Step, NY: Harper Colophon Books.
    19. De Bono, E., 1992, Serious Creativity, NY: HarperCollins.
    20. DeSanctis, G., and Gallupe, R.B., 1985, “Group Decision Support Systems: A New Frontier,” Data Base, Winter, 3-10.
    21. DeSanctis, G., and Gallupe, R.B., 1987, “A Foundation for the Study of Group Decision Support Systems,” Management Science, Vol. 33, 589-609.
    22. Dewett, T., 2003, “Understanding the Relationship between Information Technology and Creativity in Organizations,” Creativity Research Journal, Vol. 15, No.2 & 3, 167–182.
    23. Dickey, J., 1990, Applications of CyberQuest, VA.
    24. Driver, M. J., 1993, The Dynamic Decision Maker-five Decision Styles for Executive and Business Success, Jossey-Bass Publishers, San Francisco, CA.
    25. Durand, D.E., and Van Huss, S.H., 1992, “Creativity software and DSS: Cautionary findings”, Information and Management, Vol. 23, 1-6.
    26. Ellis, C. A., Gibbs, S.J., and Rein, G.L., 1991, “Groupware: Some Issues and Experiences,” ACM Communications, Vol. 34, No. 1, 38-58.
    27. Elam, J.J., and Mead, M., 1987, Designing for creativity: considerations for DSS development, Information and Management, Vol. 13, 215-222.
    28. Elam, J.J., and Mead, M., 1990, Can software influence creativity? Information Systems Research, Vol.1, 1-22.
    29. Evans, J.R., 1986, “Creativity Thinking and Innovation in the Decision Sciences”, Decision Science, Vol. 7, No.2, 250-262.
    30. Evans, J.R., 1991, Creative Thinking in the Decision and Management Sciences, Cincinnati: South-Western Publ. Co.
    31. Fensel, D., Harmelen, F., Horrocks, I., McGuinnesm, D.L. and Patel-Schneider, P.F., 2001, “OIL: An Ontology Infrastructure for The Semantic Web,” IEEE Intelligent Systems, Vol. 16, No.2, 38-45.
    32. Finn, K., 1993, Making creativity happen: An introduction to the Solution Machine, NY: The Gemini Group.
    33. Finke, R.A., Ward, T.B., and Smith, S.M., 1992, Creative Cognition: Theory, Research, and Applications, MA: MIT Press.
    34. Ford, C.M., 1996, “A theory of individual creative action in multiple social domains”, The Academy of Management Review, Vol. 21, 1112-1142.
    35. Golledge, R. G., 1984, An Anchor Point Theory of the Acquisition of Spatial Knowledge and Some Empirical Observations, The Annual Meeting of the Association of American Geographers.
    36. Gordon, W.J.J., 1961, Synectics, NY: Harper.
    37. Gough, H.G., 1979, “A Creative Personality Scale for the Adjective Check List,” Journal of Personality and Social Psychology, Vol. 37, No. 8, 1398-1405.
    38. Gruber, T.R., 1993, “A Translation Approach to Portable Ontologies,” Knowledge Acquisition, Vol. 5, No.2, 199-220.
    39. Grudin, J., 1994, Computer Supported Cooperative Work: History and Focus,”IEEE Computer, Vol. 27, 19-26.
    40. Guarino, N. and Welty, C., 2001, “Supporting Ontological Analysis of Taxonomic Relationships,” Data and Knowledge Engineering, Vol. 39, No. 1, 51-74.
    41. Guarino, N., 1998, “Formal Ontology and Information System,” in Guarino, N. (ed.), Formal Ontology in Information Systems, Proc. of the 1st International Conference, Trentom Italy, 6-8, IOS Press, 3-15.
    42. Hori, K., 1994, A system for aiding creative concept formation, IEEE Transaction on Systems, Man, and Cybernetics, Vol. 24, No. 6, 882-894.
    43. Huber, G.P., 1984, “Issues in the Design of Group Decision Support Systems”, MIS Quarterly, Vol. 8, 195-204.
    44. Inspiration, 1994, Inspiration Software, Inc.
    45. Jung, C. G., 1921, Psychological Types, Modern Library, N.Y.
    46. Katz, D., 1964, “The Motivational Basis of Organizational Behavior,” Behavioral Science, Vol. 9, 131-133.
    47. Leff, H.J., 1984, Playful perception, VT: Waterfront Books.
    48. Lejter, M. and Dean, T., “Framework for the Development of Multivalent Architectures,” IEEE Expert Systems, Vol.11, No.6, 1996, pp.47-59.
    49. Machrone, B., 1994, Computer and creativity: The arts, PC Magazine, Vol. 13, 87.
    50. MacCrimmon, K.R. and Wagner, C., 1992, “The Architecture of an Information System for the Support of Alternative Generation”, Journal of Management Information Systems, Vol. 8, No. 3, 49-67.
    51. MacCrimmon, K.R., and Wagner, C., 1994, Stimulating ideas through creativity software, Management Science, Vol. 40, 1514-1532.
    52. Mace, M., and Ward, T., 2002, “Modeling the creative process: A grounded theory analysis of creativity in the domain of art making”, Creativity Research Journal, Vol. 14, No. 2, 179-192.
    53. Malaga, R.A., 1999, “The effect of stimulus modes and associative distance in individual creativity support systems”, in Proceedings of 32nd HICSS, 1-9.
    54. Manhart, P., 1999,“A System Architecture for the Extension of Structured Information Spaces by Coordinated CSCW Services,” in GROUP `99: Proceedings of the international ACM SIGGROUP conference on Supporting group work, ACM Press, NY, 346-355.
    55. Marakas, G.M., and Elam, J.J., 1997, Creativity enhancement in problem solving: through software or process? Management Science, Vol. 43, 83-97.
    56. Martindale, C., 1989, “Personality, situation, and creativity”, Handbook of Creativity, NY: Plenum Press, 211-232.
    57. Massetti, B., 1996, An Empirical examination of the value of creativity support systems on idea generation, MIS Quarterly, 20, 1, 83-97.
    58. Mindlink Problem Solver: Corporation Edition, 1995, VT: Mindlink Software Corporation.
    59. MindManager, http://www.mindman.com.
    60. Osborn, A.F, 1953, Applied imagination: Principles and Procedures of creative problem-solving, NY: Charles Scribners Sons.
    61. Osborn, A.F., 2001, Applied Imagination: Principles and Procedures of Creative Problem-Solving, Creative Education Foundation, Buffalo, N.Y.
    62. Patrick, A.S., 1986, “The role of ability in creative incubation”, Personality and Individual Differences, Vol. 7, 169-174.
    63. Partridgr, D., and Rowe, J., 1994, Computers and creativity, England: Intellect Books.
    64. Perkins, D.N., 1981, The mind’s Best Work, MA: Harvard Uni. Press.
    65. Pelled, H. Lisa and Adler, S. Paul, 1994, “Antecedents of Intergroup Conflict in Multifunctional Product Development Teams:A Conceptual Model,” IEEE Transactions on Engineering Management, Vol. 41, No. 1, 21-28.
    66. Proctor, T., 1988, “Experiments with two computer assisted creative problem solving aids”, Omega: The International Journal of Management Science, Vol. 17, 197-200.
    67. Proctor, T., 1991, “Brain, a computer program to aid creative thinking”, Journal of Creative Behavior, Vol. 25, 61-68.
    68. Raven, B.H. and Kruglanski, A.W., 1970, Conflict and Power. In P. Swingle, Ed., The Structure of Conflict, Academic Press, Inc., New York, 69-109.
    69. Robbins, S. P., 2001, Organizational Behavior, Upper Saddle River, Prentice Hall, NJ.
    70. Robbin, A., 1990, IdeaFisher- An Introduction, Fisher Idea Systems, CA:Irvine.
    71. Robert, M., 1989, Brainstorming by computer, Psychology Today, July/August, 51.
    72. Rowe, A. J and Boulgarides, J. D., 1994, Managerial Decision Making --- A Guide to Successful Business Decisions, Prentice Hall, New Jersey.
    73. Rowe, A. J and Mason, R. O., 1987, Managing with Style, Jossey-Bass Publishers, USA.
    74. Rudd, N., 1999, “Going Direct: Design and Digital Commerce,” Design Management Journal, Winter.
    75. Ruekert, Robert W. and Walker, Orville C., 1987, “Marketing’s Interaction with Other Functional Units: A Conceptual Framework and Empirical Evidence,” Journal of Marketing, Vol. 51, 1-19.
    76. Sapp, D.D., 1995, Creative Problem-Solving in Art: A model for idea inception and image development, Journal of Creative Behavior, Vol. 29, No. 3, 173-185.
    77. Schatz, B. R., 1991, “Building an Electronic Community System,” Journal of Management Information Systems, Vol. 8, No. 3, 87-107.
    78. Schilling, M.A., 2005, “A ‘Small-World’ Network Model of Cognitive Insight,” Creative Research Journal, Vol. 17, No.2, 133-154.
    79. Scott, S. G. and Bruce, R. A., 1994, “Determinants of Innovative Behavior: A Path Model of Individual Innovation in the Workplace,” Academy of Management Journal, Vol. 37, No. 3, 580–607.
    80. Scott, S. G. and Bruce, R. A., 1995, “Decision-Making Style: The Development and Assessment of a New Measure,” forthcoming in Education and Psychological Measurement.
    81. Shneiderman, B., 2000, ACM Transactions on Computer-Human Interaction 7, 1, 114-138.
    82. Shibata, H., and Hori, K., 2003, "An Information Management System with the Facility to Support Long-term Creative Thinking" New Generation Computing, Vol. 21, No.1, pp.23-36.
    83. Slocum, J.W., and Hellriegel, D., 1983, “A Look at How Manager’s Minds Work” Business Horizons, Jul-Aug.
    84. Smith, G.F., 1998, “Idea-Generation Techniques: A Formulary of Active Ingredients,” Journal of Creative Behavior, Vol. 32, No.2, 107-133.
    85. Starbuck, W.H., and Webster, J., 1991, “When is play productive?”, Accounting, Management, and Information Technology, Vol. 1, 71-90.
    86. Sternberg, R. J., 1994, “Allowing for Thinking Styles,” Educational Leadership, Vol.52, No.3, 36-37.
    87. Stein, E. W., and Zwass, V., 1995, “Actualizing Organizational Memory with Information Systems,” Information Systems Research, Vol. 6, No.2, 85-117.
    88. Steiner I.D., 1984, Group Process and Productivity, Academic Press, New York.
    89. Sugimoto, M., Hori, K., and Ohsuga, S., 1998, A system for visualizing viewpoints and its application to intelligent activity support, IEEE Transaction on Systems, Man, and Cybernetics, Part C Vol. 28, No. 1, 124-136.
    90. Thierauf, R.J., 1993, Creative computer software for strategic thinking and decision making, CT: Quorum Books.
    91. Thomas, K., 1967, “Conflict and Conflict Management,” in Dunnette(Ed), Handbook of Industrial and Organizational Psychology, Rand Mcnally, Chicago.
    92. Togerson, T., 1990, Product review: IdeaFisher, AI Today, March/April, 1.
    93. Uschold, M. and Gruninger, M., 1996, “Ontologies: Principles, Methods and Applications,” The Knowledge Engineering Review, Vol. 11, No. 2, 93-136.
    94. Van Gundy, A.B., 1992, Idea Power, NY: American Management Association.
    95. Von Oech, R., 1990, A whack on the side of the head, NY: Warner Books.
    96. Wagner, C, 1996, “Creative behavior through basic inferences: Evidence from person-computer interactions”, Journal of Creative Behavior, Vol. 30, No. 2, 105-125.
    97. Wallas, G., Art of Thought, Harcourt Brace, N.Y., 1926.
    98. Walsh, J. P., and Ungson, G. R., 1991, “Organizational Memory,” Academy of Management Journal, Vol. 16, No.1, 57-91.
    99. Warr, A. and O`Neill, E., 2007, Tools To Support Collaborative Creativity. In the workshop: Tools in Support of Creative Collaboration at C&C 2007, Washington D.C., USA.
    100. Watson, D.L., 1989, “Enhancing creative productivity with the Fisher association lists”, The Journal of Creative Behavior, Vol. 23, 51-58.
    101. Wertheimer, M., 1923, A Source Book of Gestalt Psychology, London. 71-88
    102. Wertheimer, M., 1945, Productive Thinking, NY.
    103. Woodman, R.W., Sawyer, J.E., and Griffin, R.W., 1993, “Toward theory of organizational creativity”, The Academy of Management Journal, Vol. 18, 293-321.
    104. Woodman, R.W., and Schoenfeldt, L.F., 1989, Handbook of Creativity, NY: Plenum Press, 77-92.
    105. Young, L., 1983, “Right brained decision support systems”, Database, Vol. 14, No.4.
    106. Young, L., 1987, “The metaphor machine: a database method for creativity support”, Decision Support System, Vol.3, 309-317.
    107. Young, L., 1989, Decision Support and Idea Processing Systems, IA:WC Brown.
    Description: 博士
    國立政治大學
    資訊管理學系
    923565121
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0923565121
    Data Type: thesis
    DOI: 10.6814/DIS.NCCU.MIS.001.2019.A05
    Appears in Collections:[資訊管理學系] 學位論文

    Files in This Item:

    File SizeFormat
    512101.pdf1822KbAdobe PDF20View/Open


    All items in 政大典藏 are protected by copyright, with all rights reserved.


    社群 sharing

    著作權政策宣告 Copyright Announcement
    1.本網站之數位內容為國立政治大學所收錄之機構典藏,無償提供學術研究與公眾教育等公益性使用,惟仍請適度,合理使用本網站之內容,以尊重著作權人之權益。商業上之利用,則請先取得著作權人之授權。
    The digital content of this website is part of National Chengchi University Institutional Repository. It provides free access to academic research and public education for non-commercial use. Please utilize it in a proper and reasonable manner and respect the rights of copyright owners. For commercial use, please obtain authorization from the copyright owner in advance.

    2.本網站之製作,已盡力防止侵害著作權人之權益,如仍發現本網站之數位內容有侵害著作權人權益情事者,請權利人通知本網站維護人員(nccur@nccu.edu.tw),維護人員將立即採取移除該數位著作等補救措施。
    NCCU Institutional Repository is made to protect the interests of copyright owners. If you believe that any material on the website infringes copyright, please contact our staff(nccur@nccu.edu.tw). We will remove the work from the repository and investigate your claim.
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - Feedback